Montage & Film Making
Graphics  
Courses In The Track
Photoshop CC 24 Hours

Overview

Prerequisites

Objectives

Outlines

What Photoshop Can do 
  • Introducing Adobe Photoshop 
  • Moving a Selection from One Image into Another
  • Correcting Colors
  • Fixing Details with the Clone Stamp Tool
  • Using Adjustment Layers
  • Sharpening the Focus
  • Creating a Dramatic Sky & Cropping the Image
  • Text Effects
The Bridge
  • Introducing the Adobe Bridge
  • Using the Lightbox & Thumbnail View
  • Using the Filmstrip View
  • Viewing Thumbnail Metadata & Labeling
  • Showing Off New Features
  • Managing Your Images
  • File Naming Inside the Bridge
  • Workspaces, Location Tracking & Slide Shows
Setting up
  • Setting Preferences
  • Choosing Color Settings
  • Choosing Creative Suite Color Settings
  • Customizing Keyboard Shortcuts
  • Organizing Palettes & Saving Workspaces
Navigation and Resolution 
  • Zooming an Image
  • Scrolling & Panning
  • Changing Resolution & Image Size
  • Upsampling an Image
  • Downsampling an Image
  • Using the Navigator Palette
  • Customizing Your View
Rotate and Crop 
  • Introducing the Crop Tool
  • Cropping with the Crop Tool
  • Cropping with the Marquee Tool
  • Automating Crop & Straighten
  • Straightening with the Measure Tool
  • Cropping with Perspective
Basic Color Correction 
  • Introducing Variations
  • Adjusting Color with Variations
  • Correcting Color with Variations
  • Using the Fade Command
  • Modifying Colors with Hue/Saturation
  • Specifying Colors in Hue/Saturation
  • Selecting Color Ranges in Hue/Saturation
Red Eye Removal and Recolor 
  • Correcting Red Eye
  • Using the Red Eye Tool
  • Recoloring with the Brush Tool
  • Using the Color Replacement Tool
Painting with the Edit Tools 
  • Introducing the Dodge Tool
  • Introducing the Burn Tool
  • Introducing the Sponge & Focus Tools
  • Using the Dodge Tool
  • Using the Burn Tool
  • Working with the Sponge Tool
  • Pushing Pixels with the Smudge Tool
Clone, Heal, and Patch 
  • Introducing the Clone Stamp Tool
  • Compositing with the Clone Stamp Tool
  • Using the Spot Healing Brush Tool
  • The Healing Brush & the Options Bar
  • Healing & Fading
  • Creating Textures & Patterns
  • Using the Patch Tool
Using the Selection Tools 
  • Introducing the Selection Tools
  • Using the Magic Wand Tool
  • Exploring Magic Wand Options
  • Using the Grow & Similar Commands
  • Selecting with the Polygonal Lasso Tool
  • Selecting with the Marquee Tool
  • Saving & Loading a Selection Outline
  • Making a Composite
  • Adding a Drop Shadow
  • Cleaning Up a Selection Edge
Selecting with Color Range 
  • Selecting Translucency
  • Darkening with the Multiply Blend Mode
  • Defining a Color Range
  • Selecting Image Highlights
  • Compositing Highlights into an Image
Making the Most of History 
  • Modifying an Image Using Variations
  • Using Undo
  • Using the History Brush
  • Understanding History States
  • Fixing Saved Files
  • Choosing History Options
  • Saving Snapshots
Illustrator CC 16 Hours

Overview

Prerequisites

Objectives

Outlines

  • Introduction to Illustrator's environment
    • Working with Menus, Palettes and the Document Window
    • About the Control Palette
    • Using and saving Workspaces
    • Setting preferences
    • Moving around the Artboard
    • Using the Navigator palette
    • Options for viewing artwork
    • Using Illustrator Help
  • Working wit hBasic Tools
    • Using the Toolbox
    • Selection techniques with the Selection and Direct Selection tools
    • Line and Shape tools
    • Modifing tool options
    • Techniques for polygons, rounded rectangles, spirals and stars
    • Defining the Stroke and Fill of shapes
  • Transforming and Controlling Shapes
    • Grouping
    • Work in Group Isolation Mode
    • Understanding nested groups
    • The Group Selection tool
    • Using the Free Transform tool
    • Changing the stacking order of objects
    • Working with the Layers palette
  • Objects
    • Aligning and distributing objects
    • Scaling objects
    • Rotating objects
    • Reflecting objects
    • Distorting objects
    • Shearing objects
    • Position objects precisely
  • Live Paint
    • Create a Live Paint Group
    • Edit Live Paint regions
    • Add objects to Live Paint Groups
    • Use the Live Paint tool
    • Set Gap options
  • Colour
    • Color fundamentals
    • Color Modes (RGB / CMYK)
    • Defining and using Global and Spot Colours
    • Mixing Colours with the Colour Palette and Colour Picker
    • Saving, loading and exporting Swatches
    • Creating, editing and applying Gradients
    • Sampling colours with the
    • Eyedropper tool
  • Live Trace
    • Importing bitmap graphics
    • Converting bitmap art intov ector paths
    • Working with Live Trace presets and options
  • Drawing with the Pencil Tool
    • Create paths with the Pencil tool
    • Pencil, Eraser & Smooth tool options
    • Splitting paths with the Eraser tool
    • Simplifying paths with the Smooth tool
  • Precision Drawing
    • with the Pen Tool
    • Creating paths with the Pen tool
    • Splitting and joining paths
    • Creating and editing
    • Bezier curves
    • Using the Convert Anchor Point tool
    • Adding and removing Anchor Points
    • Adding arrowheads
  • Painting with the Paintbrush
    • Creating paths with the Brushtools (Scatter, Art, Calligraphic and Pattern)
    • Brush tool options and libraries
    • Creating new brushes
    • Applying brush strokes to existing paths
  • Introduction to Filters and Effects
    • Using Filters and Effects
    • Controlling object attributes with the Appearance palette
    • Illustrator's 3D rendering effect
    • Creating a 3D shape using Revolve
    • Modifying the light source
    • Creating 3D Beveled and Extruded Shapes
    • 3D rotated shapes
    • Mapping artwork to 3D shapes
  • Symbols
    • Understanding how Symbols work
    • Creating and editing symbols
    • Adding symbols to a document
    • Modifying symbols sets with the Sumbols tool set
  • Working with Type
    • Creating Point, Path and Area type
    • Importing text
    • Applying character and paragraph formatting
    • Wrapping text around images
    • Threading text
    • Creating and applying Character and Paragraph Styles
    • Creating Outlines
  • Creating Complex Illustrations
    • Creating compound paths with the Pathfinder palette
    • Creating compound shapes using the path finder palette
    • Offset Paths
    • Outline Paths
    • Expanding objects
  • Working with Masks
    • Creating clipping masks
    • Editing clipping masks and masked objects
    • Releasing Clipping Masks
    • Creating Opacity Masks
    • Editing opacity masks and masked objects
    • Understanding Knockout Group and Isolate Blending options
    • Transparency effects
    • Understanding blending modes
    • Preparing documents containing transparency for printing
    • Flattening
    • Documents Raster Effects Settings
  • Working in Perspective
    • Creating illustrations in a one point perspective
    • Understanding Isometrics
    • Precision alignment
  • Creating Graduated Shapes
    • Creating Blends
    • Editing Blends
    • Blend options
  • Graphic Styles
    • Creating Graphic Styles
    • Applying Graphic Styles
    • Editing Graphic Styles
    • Sharing Graphic Styles
  • Creating Seamless patterns
    • Creating Tiling patterns
    • Applying patterns
    • Editing patterns
    • Transforming patterns within objects
  • Working with Gradient Mesh
    • Creating a Gradient Mesh Object
    • Using the Gradient tool
  • Creating Web Graphics
    • Creating Slices
    • Editing Slices
    • Working with the Save for Web dialog box
    • Graphic formats for the web (SVG, SWF, JPG, GIF, PNG 8, PNG 24)
    • Creating an animated Flash banner
  • Saving Options
  • Printing options 
Story Board - Scripting - Video Shooting 08 Hours

Overview

Prerequisites

Objectives

Outlines

Premiere CC 24 Hours

Overview

Prerequisites

Objectives

Outlines

Part 1 - A Tour of Premiere Pro

Chapter 1 - GETTING STARTED  
1. Exploring New Project Presets
2. Customizing Presets & Modifying Project Settings
3. Loading, Saving & Arranging Workspaces
4. Tricks for Customizing Your Workspace
5. General Preferences
6. Audio & Auto Save Preferences
7. Capture, Device Control & Label Preferences
8. Media & Scratch Disk Preferences
9. Titler, Trim & User Interface Preferences
10. Customizing Keyboard Shortcuts


Chapter 2 - THE PROJECT PANEL  
1. Importing Media into a Project
2. An Overview of the Project Panel
3. Importing Still Images
4. Organizing Media in the Project Panel
5. Exploring the Project Panel Wing Menu
6. Using the Edit Columns Feature


Chapter 3 - THE SOURCE MONITOR  
1. Introducing the Source Monitor
2. Assigning In & Out Points
3. Working with Subclips
4. Working with Audio in the Source Monitor
5. Editing Audio & Video Clips
6. Display Options & the Wing Menu
7. Creating & Nesting Sequences


Chapter 4 - THE PROGRAM MONITOR
1. Introducing the Program Monitor
2. Making a 3-Point Edit
3. Setting Markers & Using the Transport Controls
4. Looping, Title Safe & Output Options
5. Exploring Realtime Playback & Export Settings
6. Choosing a 24p Conversion Method
7. Choosing a Desktop Display Mode
8. Making Lift & Extract Edits
9. Accessing the Trim Monitor
10. Exploring the Program Monitor Wing Menu


Chapter 5 - SEQUENCES & THE TIMELINE PANEL 
1. Modifying the Default Sequence Settings
2. Creating a New Sequence
3. Adding & Deleting Tracks in the Timeline
4. Changing the Track Display in the Timeline Panel
5. Inside the Track Header
6. Keyframing Opacity & Volume
7. Show Keyframes Settings
8. Setting Target Tracks for Video & Audio
9. Working in the Timecode Control Area & Snapping
10. Setting Markers for DVD Authoring & Editing
11. Final Comments



Part 2 - Working with DV

Chapter 1 - SET UP FOR DV & EXPORT TO TAPE  
1. Creating the Export to Tape Project
2. Reviewing DV Playback & Project Settings
3. Troubleshooting Device Control Issues
4. Laying Down Color Bars
5. Assigning a Preview File Storage Location
6. Using the Export to Tape Dialog Box


Chapter 2 - THE CAPTURE PANEL
1. Setting up for Capture
2. Setting Device Control Preferences
3. Setting up Your Scratch Disks
4. Using the Capture Panel Transport Controls
5. Exploring the Logging & Settings Tabs
6. Logging & Naming Clips
7. Working with Offine Files & Batch Capturing


Chapter 3 - TIMELINE EDITING BASICS 
1. Starting a Rough Cut Edit
2. Refining a Sequence in the Timeline Panel
3. Overlaying versus Inserting Shots
4. Using Pick-up Shots
5. Using the Roll & Slip Edit Tools
6. Using the Match Frame Feature


Chapter 4 - EFFECTS & TRANSITION BASICS 
1. Saving an ffects Workspace
2. Getting around the E.ects Panel
3. Fading up the Opacity of a Clip Using Keyframes
4. Applying a Default Transition in the Timeline
5. Modifying the Properties of a Video Transition
6. Adjusting the Alignment of a Transition
7. Adding Transitions to the Rest of the Scene


Chapter 5 - USING THE PROJECT MANAGER 
1. Creating a Matte Letterbox
2. Creating a Nested Sequence
3. Adding a Counting Leader & Exporting to Tape
4. Working with the Project Manager
5. Final Comments



Part 3 - Title Designer Fundamentals

Chapter 1 - TITLE DESIGNER BASICS  
1. Creating a Workspace for Titling
2. Introducing the Titler Panel
3. Exploring the Tools Panel
4. Exploring Titler Styles & Properties
5. Working with Basic Text Attributes
6. Importing a Graphic Element into a Title


Chapter 2 - TITLES: OBJECT & TEXT STYLES
1. Creating & Distorting an Object
2. Adjusting the Fill & Sheen Properties
3. Adding Stokes to Create Depth
4. Creating & Applying a New Style
5. Creating a New Text Style
6. Integrating Text with Objects
7. Saving & Using Templates


Chapter 3 - TITLES: TEMPLATE
1. Accessing the Title Templates
2. Customizing a Title Texture Fill
3. Customizing Title Color & Gradient
4. Importing a Logo to Save as a Bug Template
5. Working with Widescreen Templates
6. Modifying an HDV Title Template


Chapter 4 - TITLES: CUSTOM CREDIT ROLL
1. Setting up a New Title Roll
2. Setting up Custom Tab Stops in a Title Crawl
3. Creating, Formatting & Duplicating Text
4. Adjusting Credit Roll Playback
5. Saving Your Credit Roll & Creating a Template
6. Final Comments & Credits
After Effect CC 36 Hours

Overview

Prerequisites

Objectives

Outlines

Real-World Usage of After Effects

  • What is After Effects?
  • What type of media can it create?
  • What kind of media can be imported into After Effects?
  • The advantages of Adobe Dynamic Link and Production Premium
  • What’s new in After Effects CS6?
  • Components of an After Effects file
  • After Effects workflow: Best practices
  • Media deployment roundup
  • What determines a project’s resolution?
  • What determines a project’s frame rate?
  • What are best practices regarding graphical and audio assets?

Setting Up an After Effects Project

  • About RAM and real-time rendering
  • Understanding linked media, and reloading clips
  • Setting Preferences and Project Settings
  • Creating a project and importing footage
  • Creating a Composition and arranging layers
  • Adding effects and modifying layer properties
  • Animating a Composition
  • Working with the Time Controls Panel
  • Working with Switches and Modes in the Timeline
  • Customizing the After Effects Workspace
  • Deployment: Rendering a Composition

Creating Basic Animation With Effects and Presets

  • Importing footage using Adobe Bridge
  • Working with imported Illustrator layers
  • Creating text
  • Applying text animation presets
  • Applying effects to layers
  • Previewing effects
  • Nesting and pre-composing
  • Adding transparency
  • Rendering a Composition

Animating Text

  • Title design: Adding text layers
  • Creating and formatting text
  • Using text animation presets
  • Animating with keyframes
  • Animating using parenting
  • Converting imported Photoshop text
  • Animating text using a path animation preset
  • Animating type tracking
  • Animating text opacity
  • Using a text animator group
  • Converting path points to positional keyframes
  • Animating a layer on a motion path
  • Adding motion blur

Animating Shapes

  • Adding a shape layer
  • Creating and animating shapes
  • Using Repeaters
  • Incorporating video and audio layers
  • Applying a Cartoon effect
  • Adding a title bar

Skills Summation Project

  • Adjusting layer anchor points
  • Masking video using vector shapes
  • Applying self-generating effects
  • Creating an animated slide show
  • Mixing audio track levels

Working with Masks

  • Understanding alpha channels, masks, mattes, and keying
  • Importing masks from Photoshop
  • Animating masks
  • Basics of keyframe interpolation with the Graph Editor
  • Creating masks with the Pen tool
  • Editing a mask
  • Feathering the edges of a mask
  • Using the Mask Feather Tool
  • Applying blend modes
  • Creating a vignette
  • Balancing color
  • Creating Animation Presets

Working in 3D

  • Manipulating 2D text and objects in 3D space
  • Creating and shading extruded 3D text
  • Animating 3D text
  • Multiple Views
  • Applying lights to 3D layers
  • Shading and shadowing layers
  • Animating light and Materials properties
  • Third-party 3D plug-ins

Color Correction and Cleanup

  • Adjusting color balance
  • Replacing a background
  • Using the Clone Tool to remove unwanted elements
  • Correcting a color range
  • Warming colors with the Photo Filter effect

Rendering and Exporting

  • Testing for final Renders and Exports
  • Understanding video and audio compression
  • Working in the Render Queue
  • Creating Render templates
  • Creating Output templates
  • Rendering and Exporting to a variety of media types:
    • High-resolution recompositing
    • DVD-V
    • Web video
    • YouTube
    • Mobile devices
    • Flash XML
Our outlines are a guide to the content covered on a typical class. We may change or alter the course topics to meet the objectives of a particular class.
 
Digital Audio and Mixing Concepts & Audition CS6 12 Hours

Overview

Prerequisites

Objectives

Outlines

Montage Workshop 12 Hours

Overview

Prerequisites

Objectives

Outlines

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